Biographical Sketch for Kris Stewart – July 2008

 

Research Interests

 

Current research explores using the 3d Game Engines as an environment for developing applications that can be used by others to simulate real-life situations such as wild fire modeling to better prepare for the next event.  The 3d game software being used is the Torque Game Engine for the PC and the Microsoft XNA software for the PC and XBOX 360 game console. 

 

 

Kris Stewart, Professor, Computer Science, Emeritus

stewart@sdsu.edu

http://www.stewart.sdsu.edu

 

 (i) Professional Preparation

1981-1987, University of New Mexico, Ph.D., Applied Mathematics

1976-1979, San Diego State University, MS, Computer Science

1969-1973, University of California, San Diego, BS, Mathematics

 

 (ii) Appointments

1999-present, Professor, Computer Science Department, SDSU

1991-1999, Associate Professor, Computer Science Division, Mathematical &

               Computer Sciences Department, SDSU

1984-1991, Assistant Professor, Dept. Mathematical Sciences, SDSU

 

 (iii) Publications Most Closely Related To Current Research:

 

Stewart, K., “How 3D Game Programming Can Benefit the TeraGrid”, TeraGrid ’08 Education Track, June 2008, Las Vegas NV. www.stewart.sdsu.edu/3dgame-prog/stewart-TG08-gamePlatform.ppt

 

Stewart, K., “3d Game Programming as a Computer Science Service Learning Curriculum for High School Science Courses”, ACM SIG CSE07, Covington, KY March 07. http://www-rohan.sdsu.edu/~stewart/PPT/stewart-ACMsigCSE07-3dProgServLearn.ppt

 

Stewart, K., "Assessment - A Partner for Curriculum Development - Useful Online Tools", SIAM-CSE Conference, Orlando Fl, 2005.

 

Turner, P. R., Stewart, K., co-Chairs, (2003) Minisymposia on Undergraduate Education at SIAM-CSE, San Diego, Feb. 10-12, 2003.

 

Turner, P. R., Cunningham, S., Phillips, A. T., Shiflet, A. B., Stewart, K., and Vakalis, I. (2003) Undergraduate Computational Science and Engineering: Programs and Courses. ACM SIGCSE Northern Kentucky. New York City, NY, 96-97.

 

Stewart, K. and Zaslavsky, I., “Building the Infrastructure for High Performance Computing in Undergraduate Curricula: Ten Grand Challenges and the response of the NPACI Education Center,” IEEE/ACM SC98 Conference, Orlando FL, November 1998.

 

Stewart, K. and Bowers, J. “STEP: A Case Study on Building a Bridge between HPC Technologies and the Secondary Classroom,” IEEE/ACM SC97 Education Program, San Jose, CA, November 1997.

 

Stewart, K., “HPC Undergraduate Curriculum Development at SDSU Using SDSC Resources,” IEEE/ACM Supercomputing ’95 Conference, San Diego, December 1995.

 

 (iv) Other Significant Publications:

  • Geveci, T., and Stewart, K., “Numerical Experiments with a Nonlinear Evolution Equation which Exhibits Blow-up,” Applied Numerical Mathematics, 10, pp. 139-147, 1992.
  • Stewart, K., “A Model for Stability of the Semi-implicit Backward Differentiation Formulas,” J. Computational and Applied Mathematics, 33, pp. 245-259, November 1990.
  • Stewart, K., “Avoiding Stability-induced Inefficiencies in BDF Methods,” Journal of Computational and Applied Mathematics, 29, pp 357-367, 1990.

 

 

(v) Synergistic Activities

 

“CI-TEAM Demonstration Project:   CyberCHEQS:  A Service-Oriented Cyberinfrastructure (SOCI) for Thermochemical Data and Equilibrium Computation Services”, Bhattacharjee, S., Paolini, C., Thomas, M., and Stewart, K., Award Date:  March 13, 2008, National Science Foundation Award No. OCI-0753283.

 

Efforts with NPACI led to the Engaging People in CyberInfrastructure (EPIC) NSF Grant to pursue 3d Game Engines as a curriculum tool, Date: 15April2005.  NSF OCI 0520146, subcontract to Boston University.   http://www.nsf.gov/awardsearch/showAward.do?AwardNumber=0520146

           

Education Center for Computational Science and Engineering,” part of the National Partnerships for Advanced Computing Infrastructure (NPACI), for NSF High Performance (Supercomputer) Centers.  From October 1, 1997 to June, 2006, Stewart was director of the Center helping build the infrastructure for transferring interactive technologies and education activities of the NPACI partnership so that faculty may incorporate these tools of discovery in their undergraduate curricula.   

 

“Undergraduate Computational Science Education Consortium”, June 2002 – June 2006.

Capital University was awarded a grant from the W. M. Keck Foundation of Los Angeles to establish the Keck Undergraduate Computational Science Educational Consortium. Dr. Kris Stewart was the San Diego State University representative for the ten-school consortium, of which Capital served as the lead institution.  The consortium developed and implemented educational materials for an undergraduate curriculum in computational science.

 

“Supercomputer Teacher Enhancement Projects (STEP)”, NSF/EHR Research Grant with Don Anderson (PI), UCSD Extension and SDSC, 1993-96.  Provided full time support Spring 1993 and Summer Salary 1993-96 to perform duties as Program Coordinator.

 

“Undergraduate Curriculum Development  in Advanced Computing,” NSF/DASC Research Grant with Dan Sulzbach (PI), San Diego Supercomputer Center, 1990-93.

 

  (b) Graduate and Postdoctoral Advisors.

Professor L.F. Shampine, now with Southern Methodist University.  Dissertation: “Semi-Implicit Backward Differentiation Formulas,” University of New Mexico, Albuquerque, New Mexico, 1989.