Learning XNA 4.0 by Aaron Reed O'Reilly pub 2011

Today, Mon 28Jan2013, we will check the notebook computers in our classroom AH1112 to see if they have Visual Studio 2010 Pro installed and then if we can add XNA4. Once you have your own MSDNAA account, which I distributed after lecture last week, you can acquire your copy of Vis Studio 2010 Pro for your own home system (or notebook computer).
Chapter 2 Getting Started - we have the department computer lab GMCS 408 systems setup for us and will visit Wednesday after lecture in AH1112
System requirements:

If you set up your own system at home, you will go through this process.
Fig 2-1 EULA (End-User-License-Agreement)

Fig 2-2 Welcome

Start up Visual Studio 2010 Pro to check that XNA 4.0 is available.

Be sure to enter the name Collision in this form as its Name before clicking OK.

f6 will build the project. f5 will run the first game to yield a default blue screen.

For fun, I edited the Game1.cs code to change the color of the box.


Do the notebook computers display this error message?



If you see this error message, then the hardware of your computing system does not support the 3D graphics we need for this course. Better get an upgrade.

Congratulations on running your first game in XNA !