On the day of our class final Tuesday 19 May 2009 3:30-5:30pm the groups will present their final game in 11 minutes (including setup) for the 11 teams in 120 minutes. You must also have your final codes on the H: drive of the group POC along with your game documentation by midnight of that Tuesday. The instructor, whose graphics capabilities are much better than those in the 425 lab and AH1112, will run the game herself to provide the groups' score. You are encourage to provide FRAPS videos of key portions of your group game that you want to ensure the instructor does not miss.
We have funds for a graduate student to work on programming this game this summer. I would like you to build on your XNA programming experience from this class to work with a team of ME, graphics art and CS graduate students to accomplish this.
"Tuesday, March 24, 2009 8:39 PM
San Diego State University: 5 minute pong demo
I met with students at San Diego State University and had a great discussion around how to make a Pong game. This game is at:
http://blogs.msdn.com/devschool/archive/2008/02/03/pong-in-5-minutes.aspx
Some of the students ask about what software they should get from the MSDNAA subscription and I recommended that they get the following software:
Visual Studio Team Systems 2008
SQL 2008 Developer version
Visio 2007
MS Project
Team Foundation Server
Game Studio 3.0 (requires Dreamspark, I will send subscription cards to the professors)
I am hoping that the students will help me form an online community for California State, University of California and California Community College groups that want to prove their capabilities as developers and game designers while being the great students that atend CSU, UC and CCC systems.
Posted by SoCal Sam | 1 Comments "