Ed Center on CSE continues to
Engage People In Cyberinfrastructure - 31May06
The Education Center
on Computational Science & Engineering (ECCSE) has promoted the use of high
performance computing and its support systems for over eight years at San Diego State University. The ECCSE was originally formed in 1997 as a
partnership activity with the San
Diego Supercomputer Center’s National Partnership for
Advanced Computational Science Infrastructure (NPACI) grant from the National
Science Foundation (NSF). When NPACI
ended in 2004, we seized on the opportunity for a new partner with Boston
University and its efforts in visualization to support science education and
received NSF funding as part of the Engaging People in Cyberinfrastructure
(EPIC) grant, which is one of the first funded projects from the NSF Office of CyberInfrastructure (OCI) [http://www.nsf.gov/awardsearch/showAward.do?AwardNumber=0520146]
For
our participation, we proposed researching how to use the current game engines
as a platform to develop education modules to support high school science
instruction. We established a collaboration with two sciences teachers from Hoover High
School, a part of the SDSU Education Collaboratory. Mr.
Robert North teaches chemistry and Mr. Hal Cox teaches physics. Both teachers were
asked to identify a concept from their curriculum, along with its corresponding
California
State Standard, that they felt would be aided by a three dimensional, computer
generated interaction module. We also
explored the wide world of computer game engines and chose the Torque Game
Engine (TGE) from GarageGames.com based on its broad user community, its
effectiveness as a development platform on the personal computer and its
attractive cost of $100 for an Independent Developer License. An additional assess was our partnership with
the Visualization Team at the San Diego Supercomputer Center, who have used the
Torque Game Engine to develop their own modules to explore science.
Our development team at SDSU included a professor of
computer science, Kris Stewart, a staff resources specialist, Kirsten Barber,
and two computer science majors as programmers, John Nguyen and Skylar Hayes. Our
first project was to visualize a simple molecule to demonstrate the power of
the nuclear force. This is a required
topic from the California State Chemistry Standard 11.a Nuclear
Processes
- Nuclear processes are those
in which an atomic nucleus changes, including radioactive decay of
naturally occurring and human-made isotopes, nuclear fission, and nuclear
fusion. As a basis for understanding this concept:
- Students know
protons and neutrons in the nucleus are held together by nuclear forces
that overcome the electromagnetic repulsion between the protons. [http://www.cde.ca.gov/be/st/ss/scchemistry.asp]
After preliminary
meetings with Mr. North to come to understand what he felt would be useful for
his students, our student programmers began developing a module for a “Virtual
Field Trip to the Lithium Battery”.
After several iterations with Mr. North, the computer model was
refined. The Ed Center team accompanied
Mr. North when he presented information on the partnership we had formed in the
August 2005 Chemistry Teacher In-Service workshop for San Diego City Schools.
Latest in the Fall
Semester, Mr. North used this module in the computer labs at Hoover High school
for his students to learn about the nuclear force.
We then began working with Mr. Hal Cox to find an
appropriate 3d model to support concepts his students had difficulty with in
their physics courses. The required
topic that Mr. Cox selected was 5n: Electric and Magnetic Phenomena
- Electric and magnetic
phenomena are related and have many practical applications. As a basis for
understanding this concept: n Students know the magnitude of the
force on a moving particle (with charge q) in a magnetic field is qvB sin(a), where a is the
angle between v and B (v and B are the magnitudes of vectors v and B,
respectively), and students use the right-hand rule to find the direction
of this force.
[http://www.cde.ca.gov/be/st/ss/scphysics.asp]
Our preliminary
modules are available for download to a IBM PC
computing platform as a zip-file from
Virtual Field Trip
to Lithium Battery
http://visservices.sdsc.edu/projects/explore/LitBattery.php
Hosted by the Visualization
Services Group at the San Diego
Supercomputer Center.
Our preliminary module on Exploring
the effect of Magnetic Fields on Projectile Motion is available from
http://edcenter2.sdsu.edu/PhysicsGame.zip
To ensure continued development with the Game
Engines, Dr. Stewart taught an upper division Computer Science Elective in Spring 2006 on 3d Game Programming for Simulation. This was well received by students from both
computer science and from graphics arts at SDSU. It will be repeated in Spring
2007.
Kris Stewart, Professor, Computer Science,
GMCS 535
Director, Ed Center on Computational Science
& Engineering, LA073