Student
Programmer
EPIC Engaging
People in Cyberinfrastructure
Working with
the
Kris Stewart, Director
13May05
Please take your cover letter and resume to Math/CS Office, GMCS 413, if you wish to apply for this position.
Qualifications
The successful candidate must posses strong math & spatial reasoning skills, working knowledge of data structures and object-oriented programming, and the ability to learn new software and programming languages quickly and independently. General programming background is required, preferably in C++. Experience with GUI development, 3D graphics programming and/or graphic design is a plus. Experience with Studio 3D Max, Torque, Shockwave 3D or Quark desirable, but not required. Excellent
English language written and verbal skills are required. Qualified students with more than one year remaining in the program are preferred.
Job Description
Be part of a talented team of student programmers working on 3D programming projects for use in middle school, high school and undergraduate curriculum. Explore the use of gaming technologies to improve the quality of 3D modeling and interactive multi-user simulation environments. Possible technologies include
Torque 3D (from http://www.garagegames.com/ ),
Croquet (http://www.opencroquet.org/Croquet_Technologies/downloads.html)
Visual Studio with OpenGL libraries (http://www.cs.csustan.edu/~rsc/SDSU/)
and more
While there is a focus on science and engineering applications, help explore how these technologies might be applied across all academic disciplines.
Details:
$11/hour to start
10-20 hours/week during summer and during 2005/06 academic year
Work Location: LA073