Ch 10 3D Models
20 March - AH1112 CS 583

index to lectures
http://www.sdsc.edu/us/visservices/projects/gamegrid/ San Diego Supercomputer Center Vis Services Game Grid. Note there are two using the Torque Game Engine from SDSU.
Ivan Sutherland, Father of Computer Graphics, received Kyoto Prize in 2013 and gave talk on campus Wed 13March.

http://creators.xna.com/en-US/education/bestpractices31 XNA Creators Club Best Practices for Indie Games - Your class project requirements force this.

Textbooks that introduce XNA 3.0 Game Studio and I would like to sponsor a short tour of those available from our SDSU Library as one of the Safari Textbooks which you can access with your Library Pin.

proquest.safaribooksonline.com.libproxy.sdsu.edu/ Search for XNA there are 2 pages for XNA 4

Each of these textbooks will have a slightly different way of developing the 3D capabilities you expect to use for your 3D group game.

FYI - the textbook used last semester has been updated for XNA 3.0, but it is not available for free from Safari Texts. http://apress.com/book/view/9781430218173 Beginning XNA 3.0 Game Programming: From Novice to Professional by Alexandra Santos Labao, Bruno Evangelista, Jose Antonio Leal de Farias and Riemer Grootjans.

Another resource is XNA Creators Club